Mathly
EdTech Learning Platform
About:
Mathly is an interactive math learning platform that combines gamified progress tracking with a clean, student-friendly interface. It helps learners stay motivated and organised across key math topics.
Role:
UX/UI Designer
Scope of Work:
UX/UI
User Research
Wireframing
[Goals & Challenges]
Problem
Students often struggle to stay engaged with traditional math platforms due to dry interfaces, limited progress visibility, and a lack of personalisation. This makes consistent learning difficult to maintain.
Goal
The aim was to design a structured and engaging experience that supports student motivation through visual feedback, clear navigation, and gamified learning elements.
[Research & Discovery]
User Interviews
To better understand learning behaviours and pain points, I conducted in-depth interviews with students and educators. These conversations revealed consistent frustration with cluttered interfaces, unclear progress tracking, and a lack of engaging features. The insights helped uncover key opportunities to design a smoother, more motivating learning experience.

User Flow
I mapped the student journey from login through to course and task completion, focusing on key interaction points and moments that could enhance motivation. This process helped shape a clear and structured pathway that supported natural learning progression and kept the experience intuitive from start to finish.

[Design Process]
Wireframes
Low-fidelity wireframes were created to define layout structure, prioritise content, and test early interaction flows. This helped validate the core experience before moving into visual design, ensuring each screen supported learning goals with clarity and focus.